Monday, 24 June 2013

Arithmetic

The number system of interest in computer architecture re:
  Sign Magnitude - binary magnitude with sign bit
  Ones Complement - negative numbers have all bits inverted
  Twos Complement - Ones Complement with one added to lsb

  All number systems have the sign bit 0 for positive and
  1 for negative. The msb is the sign bit and thus the
  word length is important.

 Number systems, using 4-bit words

 Hex   Binary  Sign       Ones        Twos
 Digit Bits    Magnitude  Complement  Complement

  0    0000     0          0           0
  1    0001     1          1           1
  2    0010     2          2           2
  3    0011     3          3           3
  4    0100     4          4           4
  5    0101     5          5           5
  6    0110     6          6           6
  7    0111     7          7           7
  8    1000    -0         -7          -8  difference starts here
  9    1001    -1         -6          -7
  A    1010    -2         -5          -6
  B    1011    -3         -4          -5
  C    1100    -4         -3          -4
  D    1101    -5         -2          -3
  E    1110    -6         -1          -2
  F    1111    -7         -0          -1

 to negate:    invert     invert      invert all bits
               sign       all bits    and add one

 math -(-N)=N   OK         OK          -(-8)=-8 YUK!


 Addition      Sign       Ones        Twos
               Magnitude  Complement  Complement

    2          0010       0010        0010
   +3          0011       0011        0011
  ___          ----       ----        ----
   +5          0101       0101        0101
               OK

    4          0100       0100        0100
   +5          0101       0101        0101
  ---          ----       ----        ----
    9          1001       1001        1001
                -1         -6          -7
               overflow gives wrong answer on
               fixed length, computer, numbers

 Subtraction: negate second operand and add

    4          0100       0100        0100
   -5          1101       1010        1011
  ---          ----       ----        ----
   -1          1001       1110        1111
                -1         -1          -1
               works, using correct definition of negate


      Sign Magnitude bigger minus smaller, fix sign 
      Twos Complement, just add. Most computers today
      Ones Complement, just add. e.g. Univac computers

 It was discovered the "add one" was almost
 zero cost, thus most integer arithmetic is
 twos complement.

 The hardware adder has a carry-in input that implements
 the "add one" by making this input a "1".

Basic one bit adder, called a full adder.



Combining four full adders to make a 4-bit adder.



Combining eight 4-bit adders to make a 32-bit adder.



A quick look at VHDL that implements the above diagrams,
with some optimization, is an add32


Using a multiplexor with 32-bit adder for subtraction.
"sub" is '1' for subtract, '0' for add.
(NC is no connection, use  open  in VHDL)




There are many types of adders. "Bit slice" will be covered in the
next lecture on the ALU. First, related to Homework 4 is the
"propagate generate" adder, then the "Square root N" adder for
Computer Engineering majors.

The "Propagate Generate" PG adder has a propagation time
proportional to log_2 N for N bits.




The "add4pg" unit has four full adders and extra circuits,
defined by equations rather than logic gates:
-- add4pg.vhdl     entity and architecture
--                 for 4 bits of a propagate-generate, pg, adder
library IEEE;
use IEEE.std_logic_1164.all;
entity add4pg is
  port(a    : in  std_logic_vector(3 downto 0);
       b    : in  std_logic_vector(3 downto 0);
       cin  : in  std_logic; 
       sum  : out std_logic_vector(3 downto 0);
       p    : out std_logic;
       g    : out std_logic );
end entity add4pg ;

architecture circuits of add4pg is
  signal c : std_logic_vector(2 downto 0);
begin  -- circuits of add4pg
  sum(0) <= a(0) xor b(0) xor cin after 2 ps;
  c(0)   <= (a(0) and b(0)) or (a(0) and cin) or (b(0) and cin) after 2 ps;
  sum(1) <= a(1) xor b(1) xor c(0) after 2 ps;
  c(1)   <= (a(1) and b(1)) or
            (a(1) and a(0) and b(0)) or
            (a(1) and a(0) and cin)  or
            (a(1) and b(0) and cin)  or
            (b(1) and a(0) and b(0)) or
            (b(1) and a(0) and cin)  or
            (b(1) and b(0) and cin) after 2 ps;
  sum(2) <= a(2) xor b(2) xor c(1) after 2 ps;
  c(2)   <= (a(2) and b(2)) or (a(2) and c(1)) or (b(2) and c(1)) after 2 ps;
  sum(3) <= a(3) xor b(3) xor c(2) after 2 ps;
  p      <= (a(0) or b(0)) and (a(1) or b(1)) and
            (a(2) or b(2)) and (a(3) or b(3)) after 2 ps;
  g      <= (a(3) and b(3)) or ((a(3) or b(3)) and
            ((a(2) and b(2)) or ((a(2) or b(2)) and
            ((a(1) and b(1)) or ((a(1) or b(1)) and
            ((a(0) and b(0)))))))) after 2 ps;
end architecture circuits;  -- of add4pg



The "PG4" box is defined by equations and thus no schematic:
-- pg4.vhdl    entity and architecture  Carry-Lookahead unit
--             pg4 is driven by four add4pg entities 
library IEEE;
use IEEE.std_logic_1164.all;
entity pg4 is 
  port(p0   : in  std_logic;
       p1   : in  std_logic;
       p2   : in  std_logic; 
       p3   : in  std_logic;
       g0   : in  std_logic;
       g1   : in  std_logic;
       g2   : in  std_logic; 
       g3   : in  std_logic;
       cin  : in  std_logic;
       c1   : out std_logic;
       c2   : out std_logic;
       c3   : out std_logic;
       c4   : out std_logic);
end entity pg4 ;

architecture circuits of pg4 is
begin  -- circuits of pg4
  c1   <= g0 or (p0 and cin) after 2 ps;
  c2   <= g1 or (p1 and g0) or (p1 and p0 and cin) after 2 ps;
  c3   <= g2 or (p2 and g1) or (p2 and p1 and g0) or
          (p2 and p1 and p0 and cin) after 2 ps;
  c4   <= g3 or
          (p3 and g2) or
          (p3 and p2 and g1) or
          (p3 and p2 and p1 and g0) or
          (p3 and p2 and p1 and p0 and cin) after 2 ps;
end architecture circuits;  -- of pg4




The "Carry Select" CS, adder gets increased speed from computing
the possible output with carry in to that stage being both
'0' and '1'. The "Carry Select" adder has a propagation time
proportional to sqrt(N) for N bits.







The above diagram has only 10 bits drawn.
You need 32 bits. Thus you need additional group of 5,
group of 6, group of 7, and a final group of 4.
1+2+3+4+5+6+7+4=32

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