e-Notes | Topic | Subject Matter Experts |
Introduction to Computer Graphics
|
Dr.Lingaraju G M, NMIT, B'lore
|
|
Introduction to openGL
|
||
Input and Interaction
|
||
Illumination and Shading
|
||
Hidden Surface Removal
|
||
Scalar, Points and Vectors
|
Prof.Karibasappa K G, BVBCET, Hubli
|
|
Three Dimensional primitives:
|
||
Modeling colored cube
|
||
Affine Transformations
|
||
OpenGL Transformation Matrices
|
||
Quaternion
|
||
Viewing
|
Prof.S Seema, MSRIT, B'lore
|
|
Implementation- Clipping and Rasterization
|
||
OpenGL Software
|
Mr.Prashanth N Udupa, V2K logics, B'lore
|
|
Color Cube, Spinning Cube and Circle
Extrusion |
||
Drawing plain and deformed grids in
OpenGL |
||
OpenGL House Program
|
||
OpenGL House - Theory
|
||
Color Cube, Spinning Cube and Circle
Extrusion - Theory |
||
Grids
|
||
Rendering Sierpinski Gasket
|
The blog provides study material for Computer Science(CS) aspirants. Mostly says "material nahi milta, padhun kahan se.", I think If you can not find content on the Internet, then you are not a CS student. Dedicated to (Prof. Rakesh Kumar, DCSA, K.U.Kurukshetra, HARYANA, INDIA)- "Ek teacher ka bahut jyada padhna, bahut jyada jaroori hota hai."
Sunday, 29 September 2013
Computer Graphics & Visualiazation
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment